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Roguelike

Underkeep

Deeper is richer. Deeper is worse.

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Available in Kurvallak Launcher Playable now · Free · installs & auto-updates

About

The keep is seven floors deep, and the torch only carries so far. Every floor is new: rooms and corridors rolled fresh, rats and skeletons and worse waiting in the parts you haven't lit yet — shades that walk through walls, broodmothers birthing in the dark, a cursed knight who parries every other blow.

It plays the old way — turn-based, bump to fight, fog of war peeled back one step at a time. Potions of green mercy bring you back from the edge; scrolls of ruin take everything you can see down with you; flasks of fire and frost fly at whatever the torchlight finds. Pray at a cold altar if you dare — the keep answers kindly, or it doesn't.

At the bottom, the Heart of the Keep waits on its pedestal. Take it and the run flips: a desperate climb back to the surface with the whole keep awake behind you. One life. Escape and it counts forever — lifetime deeds unlock Keeper's Boons, small permanent graces for every descent after.

Highlights

  • Procedural floors, fog of war, classic bump combat
  • Descend seven floors, claim the Heart, escape alive
  • Flasks, rings, and altars that answer prayer — kindly or not
  • Keeper's Boons: lifetime deeds pay permanent starts
  • Permadeath — the tombstone remembers everything

How to play

Arrows / WASDMove · bump to attack
QQuaff a potion
ERead a scroll of ruin
F / GThrow fire / frost
RPray at an altar
.Wait a turn

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