Puzzle
Cryptkeeper
Every sarcophagus has its glyph.
About
The dead were laid down wrong, and the crypt will not rest until every sarcophagus sits on its glyph. You are the keeper. Push them home.
Twenty-four crypts, from a single quiet push to corridors that fold back on themselves — and in the deepest six, the amber rite: amber sarcophagi rest only on amber glyphs, and a jade lid no longer fits every grave. Sarcophagi only push — never pull — and a stone in the wrong corner stays there forever. Undo never judges; restart never sighs.
Every crypt is machine-verified solvable and carries a machine-computed par. Seal it at par for three stars; your cleanest work is carved into the record for each.
Highlights
- 24 handcrafted crypts — the amber rite in the deepest six
- Pure sokoban — push, never pull
- Unlimited undo, instant restart
- Pars and stars: three for a perfect seal
- Every level provably solvable
- Every key rebindable in a full settings menu
How to play
| Arrows / WASD | Move & push |
|---|---|
| Z | Undo |
| R | Restart the crypt |
| ESC | Crypt select |
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