Match-3 Puzzle
Bonechime
Ring the graven runes in threes.
About
The dead were laid down out of order, and the chimes will not rest until the graven runes are rung right. Bonechime is a match-3 with a funeral's patience: swap neighbouring runes into rows of three, and listen.
A single match is a soft toll. Chain them — cleared runes falling into new matches — and the choir climbs, each cascade pitched higher and scored richer. Match four and you forge a line rune; five, a Deathknell that tolls an entire colour; an L-shaped match forges the Bone Bomb. Swap specials into each other and the belfry answers in kind — crosses, shockwaves, whole boards rung clean.
Fifteen requiems, each with a chime quota and a dwindling number of tolls to meet it — bone slabs dam the falls, frost locks runes where they hang, and the dirge meter pays double when the cascades surge. The board is never dealt already matched, and it never deadlocks. Every requiem is winnable; the stars you seal it with are carved in the record.
Highlights
- Fifteen requiems — slabs, frost, rising quotas
- Forge line runes, Deathknells and Bone Bombs
- Cascades sing louder and score more
- Never a dealt match, never a deadlock
- 1–3 stars carved per requiem
- Fast animations and move hints in a full settings menu
How to play
| Click a rune | Select it |
|---|---|
| Click a neighbour | Swap |
| R | Restart the requiem |
| ESC | Belfry (level select) |
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